WCF rules will be used throughout the tournament subject to the following modifications:

  1. All games will be 8 ends throughout the competition
  2. 1st team named in draw shall play Red stones and have 1st practice/LSD, except first game for each team (see rule 3)
  3. For each teams first game a coin toss will determine 1st/2nd practice, stone colour as per scoreboards
  4. Practice consists of one stone thrown to the home end 
  5. LSD: 1st team chooses rotation, 2nd team MUST play opposite rotation. Any player can throw the LSD
  6. If both teams LSD is equal a coin toss will decide Hammer but the measurement will stand for total LSD
  7. Best 4 of the 5 LSD’s will count towards total for ranking 
  8. NO TICK RULE – If, prior to the delivery of the sixth stone of an end, a delivered stone causes, either directly or indirectly, an opposition stone in the Free Guard Zone (FGZ) which is touching the centre line to be moved to an off-centre line position, the non-offending team has the option to: 
    (i) remove the delivered stone from play, and replace all stones that were displaced to their positions prior to the violation taking place; or (ii) leave all stones where they came to rest.
  9. In the event of a tied game one extra end will be played. If the teams remain level after the extra end, two draws to the button one on each turn from two players to determine a winner, with the closest overall distance
  10. Ranking in all sections based on wins then LSD
  11. Once teams are ranked choice of Hammer and Stone colour for knockout stages will follow current WCF rules
  12. If a team runs out of time on games under time clocks then they lose the game, although the LSD result will stand for ranking (if required)
  13. In games under time clocks, no time outs are allowed but teams will be given additional thinking time instead, ie 32 minutes for 8 ends and 5 minutes for an extra end
  14. Mens – top teams in the section plus the 2nd place teams advance to the quarter finals
  15. Ladies- top team of section following round robin advances to the semi final, A2vB3 & B2vA3 in quarter finals 
  16. The currect WCF Policies and Rules for Brush Heads and Brushing will apply 
  17. Rules on Discipline/conduct will follow the current Scottish Curling rules (copy included in welcome pack)


Chief Umpire: David Imlay
Deputy Chief Umpire: Alan Stanfield
Chief Timer: Graeme Prophet
Deputy Chief Timer: Harold Forrester